Showing posts with label sci-fi. Show all posts
Showing posts with label sci-fi. Show all posts

Tuesday, November 25, 2025

The Flats II: The Black Hat Book Now On-Sale (Black Friday, 2025)

The sequel, or really second-half, of The Flats is on-sale now at DriveThruRPG. This sequel details the enemies of PCs and New Residents alike, including Trollkin, Naga, Ratlings, and more. It further details Thrull Ulroog and the Bloodtooth Orc Clan, as well as the (allegedly) Goblinoid-run UltraWorx zaibatsu; introduces several new Martial Arts styles, magic items, spells, and colleges; and much more.

As I've noted before, I plan to support The Flats for the immediate future, and have at least one adventure/mini-campaign in mind for which The Flats II: The Black Hat Book will be necessary. As usual, this sequel was written using a lot of the HERO line, so there may be other books needed for play. Dark Champions, Ninja HERO, even Horror HERO was used in the development of this setting. While not strictly necessary, these books will greatly enhance your game.

Part of my purpose in dividing the book in two was to keep it affordable; I really tried hard to keep this volume under $5.00, but original art and labor costs drove it just above that. Now is your chance to get it at around the actual, intended price for a limited time. It makes a great Christmas gift for the Champions fan in your life!

NOTE: The book as it stands right now has some errors that the revision fixes. I have decided to wait until after the sale to update the files so that everyone who has purchased it, or does purchase it, gets the updated file and no one gets lost in the shuffle.

© The Weirding, 2025

Thursday, October 16, 2025

The Flats: Life on the Margins On-Sale (Halloween, 2025)


The first entry into my dark future, urban fantasy campaign setting for HERO is on sale for Halloween (2025). The Flats: Life on the Margins details a world torn asunder by a rift to The Other Time, dominated by zaibatsu, and overrun with Ratlings and other refugees. This wave of refugees includes Elfs and Dwarfs, Trolls and Orcs, Ratlings and Goblins, and many more - all provided in The Flats and The Flats II: The Black Hat Book.

There are also new spells, a new magic college, new Kung-Fu styles, new professions like the Cybermancer, new items, and much more. In addition to all of this is a Black Market system which helps determine what characters can find on the streets; an Events system to randomly determine local and worldly events for months and years to come; and stats and information on how to create, establish, and run your own campaign in The Flats.

For a limited time, The Flats: Life on the Margins is available for a discount price on DriveThruRPG. I will continue supporting this line of products in the future. Be sure to check it out, and thanks!

© The Weirding, 2025

Friday, June 20, 2025

The Flats: Life on the Margins (for Champions 4th-Ed.)

Life on the Margins

I guess that, since I wrote the book, this is kind of a sponsored post, but hear me out:

The Flats is my Shadowrun by way of HERO attempt, redeveloped to better reflect a more realistic portrayal of the world and environment. To be certain, the results bear little resemblance to either game. The Flats is developed for Champions 4th-Ed.

It is a full campaign setting for modern day urban fantasy games. Magic is mundane at the beginning, but spells can be extremely potent. Likewise, starting characters are unlikely to be able to afford much cybertech, but they can save-up and buy all they want until they go cyberpsycho and have to be put down.

You can play an Elfen Cybermancer, a Dwarfen mercenary, a Troll Street Samurai, and so much more. The Flats exists outside any major city, so it should be easy to drop into existing campaigns, though the rules provide the random tables and guidelines you need to create an entirely new campaign set directly in The Flats. In fact, you can be anything you want since you can stack as many packages as you can afford (but you can only have one racial package).

All rules and rules changes are optional, but help to set the tone and atmosphere of day to day survival on the mean streets. More humanoids pour over from The Other Time daily and no one knows how to stop it. It is only now that the Goblin Horde has begun attacking truck shipments and lone travelers that anyone seems to care. 

I not only have several supplements planned for the series, I am already halfway through the sequel, which contains all the baddies and the lore surrounding them. Time permitting, I am also available to actually run the game!

Although The Flats works with nothing more than the Champions core book, you really need Dark Champions, CyberHERO, and a few other supplements to get the most out of it. Power gamers and collectors rejoice! This is a Wild Heroic setting with Average Magic, widely available cybertech, and no dearth of fantasy races.

Follow the link above to check it out!

To celebrate Free RPG Day, be sure to visit the website for a free PDF covering creating and maintaining cities in the Buffy the Vampire Slayer and UniSystem Roleplaying Games. You can also find a link to The Weirding in the sidebar. Happy gaming!

© The Weirding, 2025

Tuesday, November 05, 2024

Zelda's Flophouse for Dark Conspiracy 1st-Ed.

Part of the 55-year-old alcoholic's problem is that Zelda is too soft on the bad ones, and she never knows which ones the bad ones are—at least, that's what she tells herself. The truth is that she is too soft on the bad ones, but she knows which ones they are. Her problem is that she won't stay away from them, and so finds herself in the middle of other peoples' problems too often for the law to leave her in peace.

Zelda's house on the outskirts of Robinsville has been turned into a halfway house or flophouse where PCs can find a rundown hole-in-the-wall to use as a bolthole or in a pinch. The rent is taken daily and is $100, flat. Zelda doesn't mind company, but she wasn't born yesterday, and it's $100 for each extra person after 11:00pm. There's a 40% chance of law enforcement patrolling the house overnight, but only a 10% chance during the day. The lot is overgrown, so Concealment of 25% is automatic. PCs stand a good chance of evading is the point.

The TV is constantly on; Zelda likes "the company." The radio in the kitchen is constantly on and tuned to the local talk radio station, WXPO, just in case any in-game exposition needs to be delivered or the players need to be reminded of their characters' latest exploits. There are a lot of wastebaskets and a lot of empty beer and wine bottles, there are also ashtrays everywhere. As she used to be a reader, piles of old magazines are fanned on coffeetables and surfaces around the house.

True to her nature, there is a 30% chance of a stray dog or cat on the premises that Zelda is feeding. It may not stay long or it may stick around, it just depends on how long the characters stay. There are also ants and some cockroaches, though only a few mice. Sadly, the carpet is shag and sticky. The kitchen linoleum is hopelessly stained and badly in need of mopping, but the entire house is covered in a layer of dust and grime that would take a team to remove.

Zelda can be fun to drink with, but only to a point; after that, her mood swings sharply depending on the subject being discussed, the music that's playing, the atmosphere... she is an alcoholic with few redeeming qualities, but not a bad or mean person. She has a pretty firm rule against hard drugs and trafficking, and will immediately eject anyone she discovers engaging in such activity.

Finally, there is a 35% chance of d3 other NPCs co-habitating Zelda's Flophouse at the same time. Draw a card for their demeanor and give each one attribute at 3-4 and one stand-out skill at 1 or 2. Their RES should match their demeanor, but give each only one random Treasure roll plus pocket loot.

Zelda 9

EMP 1
CHA 3
Business 1
Human Empathy 1

Brunette, Curly, Mid-length
Slight, Aged (Alcoholic, Smoker)
Dentures, Worn Clothes usually T-Shirts and Sweatpants with Sneakers
Little Make-Up
Phone contains d3 Contacts (Bounty Hunter, Law Enforcement, Factory Worker)
Purse contains Pocket Loot (Random)
Zelda still wears a ring a former boarder and ex-lover stole for her, she is still in love with him even though he is long dead 25¥
She has d100¥

PCs should be dissuaded from dispatching Zelda; they can pilfer whatever they want or need off of her after she passes out. Getting her blind drunk is easier than killing her. She makes a great Contact/Information Source (T) and leads to many other good Contacts, including Bounty Hunters, Law Enforcement, and Proles.

Other NPCs you might possibly encounter include local homeless and pr*stitutes, both of whom visit even when they aren't utilizing Zelda's flophouse.

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COPYSCAPE NOTICE: I have previously written-up Zelda's Flophouse: It appeared in a sidebar on The Weirding dot Net for more than 15 years. I do not wish to lose it, and I hope others can use it for whatever system they are running.

© The Weirding, 2024

Wednesday, January 15, 2020

Artemis and the Assassin #1

Aftershock
Artemis and the Assassin #1

A time-traveling, WWII-era adventure tale of a highly-trained assassin whose actions could change history.

© The Weirding, 2020

Wednesday, January 08, 2020

Monday, December 16, 2019

Ultraman

Marvel
Alex Ross
Marvel Comics Group (or Entertainment or whatever) will handle the Ultraman property in the comics medium.

© The Weirding, 2019

Wednesday, December 11, 2019

Tartarus #1

Image
Tartarus #1
"Jack and I wanted to build a world steeped in all the great sci-fi we love, from Star Wars to Blade Runner, and great drama from Breaking Bad to the Odyssey.  We got to cooking up this ambitious idea of mixing Sci-fi, Greek Mythology, starships, alchemy, intergalactic dating apps, all into a big pot and made what became Tartarus," co-creator, Johnnie Christmas, said.

© The Weirding, 2019

Thursday, September 05, 2019

Wednesday, August 28, 2019

Angela Della Morte #1

Angela Della Morte #1
That cover is amazing.  I added this to my pull list for a couple reasons but that cover was the first one.

© The Weirding, 2019

Wednesday, June 05, 2019