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Thursday, December 12, 2024

Barkskin for Buffy the Vampire Slayer RPG

Barkskin

2nd-level transmutation

Casting Time: 1 ACT
Range: Touch
Components: V, S, M (a handful of oak bark)
Duration: 1 hr./SL
PL 6/1*
QuickCast: Yes

You touch a willing creature. Until the spell ends, the target’s skin has a rough, bark-like appearance, and the target’s AV can’t be less than 3, regardless of what kind of armor it is wearing. This can be applied to one's self.

AV 3
CT: Ritual +1
Scope: Noticeable +1
DUR: +1
MAN: Major +3
PL 6/1*

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*Magic Factor 5.

Some areas will have different Magic Factors, thanks to ley lines, crystals content, and other factors. The Magic Factor is deducted from the spell/item's PL before it is cast or enchanted. Every spell costs at least 1 PSI/WPR to cast, but those with FATigue also cost END (STA, CON in BtVS RPG). Generally speaking, the PL is the PSI cost. If PSI reaches 0, character falls unconscious; further loss goes directly to WPR/COOL.

Going more by the books for Buffy the Vampire Slayer Roleplaying Game, the costs above lead to a PL 6, unmodified by the area's Magic Factor, should it have one. Buffy does not use PSI or END costs, but I have added a FATigue category because so many other games I'm converting from have a similar entry.


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