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Thursday, March 13, 2025

Black Tentacles for Buffy the Vampire Slayer Roleplaying Game

  1. Black Tentacles

    4th-­‐‑level conjuration

    Power Level: 6
    Casting Time
    : 2 ACTions
    Quick Cast: Yes
    Range: 90'
    Components: V,S,M (a piece of tentacle from a giant octopus or a giant squid)
    Duration:
    Concentration, up to 1 minute per SL

    Squirming, ebony tentacles fill a 20' square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain.

    When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take (2 x Spellcaster's WPR) bludgeoning damage and be restrained by the tentacles until the spell ends. The tentacles' STR is equal to the spellcaster's WPR x 2. A creature that starts its turn in the area and is already restrained by the tentacles takes double the spellcaster's WPR bludgeoning damage per Turn until freed.

    A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.

    Participants 0, Recitation +1/Quick Cast +2, Noticeable +1, Duration Medium 0, Unusual Ingredients -1, Harm Severe +2, Summoning Severe +2
    SUMMARY Severe +2

    This spell is often contained within tomes that also contain the spell, Curse of the Grave (Lawyers, Gods, & Money, p.357). This is considered a Dark Spell for all purposes and intent and, as such, often remains hidden from sight in dark tomes that Heros, Champions, and even Scoobies like your own characters fight to keep that way.

    Even if it is used for good purposes, casting this spell also casts a pall over the spellcaster that might affect future spellcasting or attempts.

© The Weirding, 2024

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